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Zenophobic Kindle Edition
U can also listen to the audiobook read by a muscular hot teen jock digital ai voice at my book HQ or via google play (amazon does not have the ability for a ripped muscle stud to read yet)
zenophobic.ca only at this site- want to go to a literary EDM party? perhaps you are too young to be a candy raver or wanna know what it was like in the 1990's rave scene :) xoxo
- LanguageEnglish
- Publication dateApril 30, 2014
- File size3453 KB
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Product details
- ASIN : B00K275OC0
- Publication date : April 30, 2014
- Language : English
- File size : 3453 KB
- Simultaneous device usage : Unlimited
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Enabled
- Sticky notes : On Kindle Scribe
- Print length : 289 pages
- Customer Reviews:
About the author

Hey, I am the creator and leader of the virtual ministry, the CHURCH OF TECHNO!!
I have several doctorates in religion and am a rave reverend, I hail from the clubkid scene of the 1990's and love to meditate and of course-> tekno
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Click grows throughout this raver inspired tale – it’s a night club rich narrative that dances with Techno and self-realization. Diagnosed with schizophrenia at the tender age of 22, Click offers a unique perspective to his story, a way of looking at life, and the virtual world he relishes, through the lens of an almost 30 year old athletic gay guy.
I noticed that this story has a soft appeal, it pulls you in and invites you to take this trip with Click before you even realize you’ve accepted. It ends well, something for a short time I wasn’t expecting. As a debut novel, this is an A+ effort – I am excited to see what else he comes out with.
The theme of entering a virtual world is not new, if you like the idea of online worlds becoming real, you will find them.
Zenophobic however starts with an introduction to its main character that reads like a haphazard list, a somewhat weirdly disjointed one at that.
The main characters history and psychological problems are spooled down without much structure or finesse, the sentences are often short, bland, repetitive and prone to jump between present and past tense without rhyme or reason.
Even once we get that out of the way though, we only are introduced to an equally bland intro to the virtual world that seems very closely modelled on the concept of games such as Second Life.
However, even after the rather dull description of the main character's virtual store, the big plot point of entering the virtual world in the flesh, so to say, is just thrown in as a rather random revelation by the protagonist's best online friend, laden with a generous helping of patchwork spirituality just as incoherent and seemingly irrelevant to the plot...
All in all, the previous five reviews, so full of praise, make for a better read than the book itself has so far.
Read the sample yourself, prove me wrong, I did not find any reason to read on afterwards but who knows, to each his own.
Many of us are familiar with the virtual reality, whether those are video games or online multiplayer RPGs, and Zenophobic feels real whenever Click enters it, as if it was just another life of his, or maybe a dream life.
But he has a real life too, and sometimes it seems even more surreal than Zenophobic. But even though he is very involved in this virtual reality, his real life is still rich and full of surprises.
If your into virtual gaming, open world environments and 90's rave culture themed environments with a diverse bunch of charismatic characters, each with their own unwritten story, this is a good first look introduction into what may one day become a genre of its own as virtual reality grows in the future.
I'd picked this book up for its novelty factor and I recommend it on those grounds, Shaun has done a good job telling his story through his character, he lets you read into the sub-text, exploring his online and offline self well, not overplaying his role as the commentator but still exploring the concepts he wanted well.
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